Project SEED
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About Project SEED
Ecosystem
Game HUB
GameFi
DAO Metaverse
Esports
Growth Program
Outland Odyssey
What is Outland Odyssey?
Game Engine
Storyline
Gameplay
In-Game Assets
SHILL Token - $SHILL
What is $SHILL?
$SHILL Use Case
$SHILL Tokenomics
$SHILL Value Accrual
Getting $SHILL
How to Stake $SHILL?
O2 Token - $O2
What is $O2?
$O2 Use Case
$O2 Tokenomics
Getting $O2
Roadmap Update
January 15, 2022
January 22, 2022
January 29, 2022
February 6, 2022
February 11, 2022
February 18, 2022
February 25, 2022
March 5, 2022
March 11, 2022
March 25, 2022
April 2, 2022
April 9, 2022
April 18, 2022
April 29, 2022
May 7, 2022
May 14, 2022
May 21, 2022
Community
Global Community
Local Communities
Press
Media Kit
Powered By
GitBook
January 29, 2022
Game Design
Updated/revised design documentation to make things clearer
Continued work on abilities
Continued work on proc gen tile
Exported some material icons to work in game
A variety of minor fixes such as texture tiling, post processing
UX/UI
Working on skill icon
Continued weapon icons
Finished inventory
Revision on crafting Menu
Created sprite sheet for hand over inventory icons to programmers
Continued game wallet
Revision on Marketplace UX/UI
Started New pages
Art/Animation
Continued work on environment
Continued work on armor and weapons
Prepared rigging for other classes
Roadmap Update - Previous
January 22, 2022
Next - Roadmap Update
February 6, 2022
Last modified
2mo ago
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Contents
Game Design
UX/UI
Art/Animation