Project SEED
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About Project SEED
Ecosystem
Game HUB
GameFi
DAO Metaverse
Esports
Growth Program
Outland Odyssey
What is Outland Odyssey?
Game Engine
Storyline
Gameplay
In-Game Assets
SHILL Token - $SHILL
What is $SHILL?
$SHILL Use Case
$SHILL Tokenomics
$SHILL Value Accrual
Getting $SHILL
How to Stake $SHILL?
O2 Token - $O2
What is $O2?
$O2 Use Case
$O2 Tokenomics
Getting $O2
Roadmap Update
January 15, 2022
January 22, 2022
January 29, 2022
February 6, 2022
February 11, 2022
February 18, 2022
February 25, 2022
March 5, 2022
March 11, 2022
March 25, 2022
April 2, 2022
April 9, 2022
April 18, 2022
April 29, 2022
May 7, 2022
May 14, 2022
May 21, 2022
May 28, 2022
June 11, 2022
June 17, 2022
June 24, 2022
Community
Global Community
Local Communities
Press
Media Kit
Powered By
GitBook
May 14, 2022
Game Design
Worked on expo scene
Worked on quest data
Completed stats allocation on paper, begin data setup on unity
Worked on tiles/hub world/tutorial
Worked on skill setup
Worked on economy detailed excel sheet
Art/Animation
*3D characters
In progress:
Morph targets
Female pedestrian lowpoly
Tech armor 1
Tech armor 2
Done:
Female old pedestrian
Jarvis corpse
Tech armor 4
*Concept
In progress:
Bogzar loading screen
NPC Driscoll
NPC Goggins
Guild Master's Zed
Elite Bogzar sword
Ulsa's house
Done:
Cyborg-sloth Zed
NPC messenger
Outcasts camp 3D texturing
River blockade
Old water well
Outcast warning system
Cave where Zeds hide
Elite Bogzar bow
Environment light retouch
*Texture art
Done:
NPC Ilan
NPC Percival
Programming
EXPO build
Playfab code migration to Azure
Item upgrade
Various small fixes
Roadmap Update - Previous
May 7, 2022
Next - Roadmap Update
May 21, 2022
Last modified
1mo ago
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Contents
Game Design
Art/Animation
Programming