Project SEED
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July 17, 2022

Game Design

  • Work on player progress simulator
  • Check on level generator for any bugs/missing feature
  • Work on gameplay balancing
  • Work on quest reward balancing, tilting more towards creatures
  • Work on new tiles & fixes to old tiles

Art/Animation

*Animation
In progress:
  • Zandwulf Playing
  • Zandwulf Petting
  • Lenora menu equip chestplate
  • Lenora menu equip sword
Completed:
  • Zandwulf Eating
  • Zandwulf Sleep
  • Zandwulf Get Up
  • Zandwulf BossEntry
  • Kanid Summon
  • Bogzar Summon
  • Lenora menu equip boots
  • Lenora menu equip shoulderpad
  • Lenora menu equip bow
*Character
In progress:
  • NPC Shiv (outcast)
  • NPC Tech Crafter
  • Rammum nightmare
  • Fervus (fire and ice versions)
Completed:
  • Beilrim Armor
  • Zandwulf Halloween
  • NPC Zed Keeper(Hunters heaven)

Environment

In Progress:
  • Wishing Fountain
  • Large Tree
Completed:
  • Prefab Zeds hide
  • Prefab Ulsas's House
  • Forest Tree
  • Forest Fence
  • Food Dispenser

Texture

In Progress:
  • Lorna Hurt
  • Female Pedestrian
  • Hurt Female Pedestrian
  • Nightmare Rammum sword
Completed:
  • Abraham
  • Lorna
  • Elite Strix
  • Magic Eden Bogzar Bow
  • Magic Eden Bogzar Sword
  • Magic Eden Rammum Sword
  • Magic Eden Rammum Bow
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Game Design
Art/Animation
Environment
Texture